2015 | Game Engineering | Bloodborne | Bloodborne | The Witcher 3: Wild Hunt | From Software | Sony Computer Entertainment | Game Engineering | Ryu Matsumoto, Naoto Saigusa, Kazutoshi Nakajima, Tomoaki Takesue, Shinichiro Nishida, Takahiro Doi, Tomoki Otsuka | System Designers | hide this column | http://www.mobygames.com/game/playstation-4/bloodborne/credits | NO VIDEO | Technical Achievement | Technology | N/A | N/A |
2015 | Game Engineering | Fallout 4 | Fallout 4 | The Witcher 3: Wild Hunt | Bethesda Game Studios | Bethesda Softworks | Game Engineering | Guy Carver | Lead Programmer | hide this column | http://www.mobygames.com/game/windows/fallout-4/credits | NO VIDEO | Technical Achievement | Technology | N/A | N/A |
2015 | Game Engineering | Metal Gear Solid V: The Phantom Pain | Metal Gear Solid V: The Phantom Pain | The Witcher 3: Wild Hunt | Kojima Productions | Konami Digital Entertainment | Game Engineering | Junji Tago | Lead System Programmer | hide this column | http://www.mobygames.com/game/playstation-4/metal-gear-solid-v-the-phantom-pain/credits | NO VIDEO | Technical Achievement | Technology | N/A | N/A |
2015 | Game Engineering | Super Mario Maker | Super Mario Maker | The Witcher 3: Wild Hunt | Nintendo | Nintendo | Game Engineering | Yusaku Shimizu | Edit Programming | hide this column | http://www.mobygames.com/game/wii-u/super-mario-maker/credits | NO VIDEO | Technical Achievement | Technology | N/A | N/A |
2015 | Game Engineering | The Witcher 3: Wild Hunt | The Witcher 3: Wild Hunt | The Witcher 3: Wild Hunt | CD Projekt Red | CD Projekt | Game Engineering | Balázs Török | Engine Lead | hide this column | http://www.mobygames.com/game/windows/witcher-3-wild-hunt/credits | NO VIDEO | Technical Achievement | Technology | N/A | N/A |
2014 | Game Engineering | Alien: Isolation | Alien: Isolation | Alien: Isolation | Creative Assembly Ltd., The | SEGA of America, Inc. | Game Engineering | Michael Bailey | Lead Engine Programmer | hide this column | http://www.mobygames.com/game/windows/alien-isolation/credits | NO VIDEO | Technical Achievement | Technology | N/A | N/A |
2014 | Game Engineering | FIFA 15 | FIFA 15 | Alien: Isolation | EA Canada | Electronic Arts | Game Engineering | TBD | | hide this column | NO TEXT | NO VIDEO | Technical Achievement | Technology | N/A | N/A |
2014 | Game Engineering | FTL: Faster Than Light | FTL: Faster Than Light | Alien: Isolation | Subset | Subset | Game Engineering | Matthew Davis | Programming | hide this column | http://www.mobygames.com/game/windows/ftl-faster-than-light/credits | NO VIDEO | Technical Achievement | Technology | N/A | N/A |
2014 | Game Engineering | Infamous: Second Son | Infamous: Second Son | Alien: Isolation | Sucker Punch Productions LLC | Sony Computer Entertainment America, Inc. | Game Engineering | Adrian Bentley | Programming | hide this column | http://www.mobygames.com/game/playstation-4/infamous-second-son/credits | NO VIDEO | Technical Achievement | Technology | N/A | N/A |
2014 | Game Engineering | Tengami | Tengami | Alien: Isolation | Nyamyam | Nyamyam | Game Engineering | Phil Tossell | | hide this column | NO TEXT | NO VIDEO | Technical Achievement | Technology | N/A | N/A |
2013 | Game Engineering | Animal Crossing: New Leaf | Animal Crossing: New Leaf | The Legend of Zelda: The Wind Waker HD | NINTENDO | NINTENDO | Game Engineering | Shinji Hatada | System Programming | hide this column | http://www.gamefaqs.com/3ds/997811-animal-crossing-new-leaf/credit | NO VIDEO | Technical Achievement | Technology | N/A | N/A |
2013 | Game Engineering | Battlefield 4 | Battlefield 4 | The Legend of Zelda: The Wind Waker HD | EA | EA | Game Engineering | Erik Westerlund, Jonas Kjellström | Lead Software Engineer | hide this column | http://www.mobygames.com/game/windows/battlefield-4/credits | NO VIDEO | Technical Achievement | Technology | N/A | N/A |
2013 | Game Engineering | Disney Infinity | Disney Infinity | The Legend of Zelda: The Wind Waker HD | Avalanche Software | DISNEY INTERACTIVE STUDIOS | Game Engineering | | | hide this column | NO TEXT | NO VIDEO | Technical Achievement | Technology | N/A | N/A |
2013 | Game Engineering | Fire Emblem: Awakening | Fire Emblem: Awakening | The Legend of Zelda: The Wind Waker HD | NINTENDO, INTELLIGENT SYSTEMS | NINTENDO | Game Engineering | | | hide this column | NO TEXT | NO VIDEO | Technical Achievement | Technology | N/A | N/A |
2013 | Game Engineering | The Legend of Zelda: The Wind Waker HD | The Legend of Zelda: The Wind Waker HD | The Legend of Zelda: The Wind Waker HD | NINTENDO | NINTENDO | Game Engineering | Daiki Iwamoto, Takuhiro Dohta, Hajime Suzuki | Director/HD Refining | hide this column | https://www.youtube.com/watch?v=UcZXpkgEMCA | NO VIDEO | Technical Achievement | Technology | N/A | N/A |
2013 | Game Engineering | XCOM: Enemy Within | XCOM: Enemy Within | The Legend of Zelda: The Wind Waker HD | Firaxis Games | 2K | Game Engineering | Justin Boswell | Lead Engineer | hide this column | http://www.mobygames.com/game/windows/xcom-enemy-within/credits | NO VIDEO | Technical Achievement | Technology | N/A | N/A |
2012 | Game Engineering | Crush 3D | Crush 3D | Trials Evolution | Zoë Mode | SEGA | Game Engineering | Peter Pimley | Lead Programmer | hide this column | http://www.mobygames.com/game/3ds/crush/credits | NO VIDEO | Technical Achievement | Technology | N/A | N/A |
2012 | Game Engineering | Dragon’s Dogma | Dragon’s Dogma | Trials Evolution | CAPCOM | CAPCOM | Game Engineering | Yoshiharu Nakao | Programming | hide this column | http://www.mobygames.com/game/ps3/dragons-dogma/credits | NO VIDEO | Technical Achievement | Technology | N/A | N/A |
2012 | Game Engineering | Mass Effect 3 | Mass Effect 3 | Trials Evolution | BIOWARE | EA | Game Engineering | David Falkner | Lead Programmer | hide this column | http://www.mobygames.com/game/ps3/mass-effect-3/credits | NO VIDEO | Technical Achievement | Technology | N/A | N/A |
2012 | Game Engineering | Spelunky | Spelunky | Trials Evolution | Derek Yu, Andy Hull | Mossmouth | Game Engineering | Andrew Hull | Lead Programmer | hide this column | http://www.mobygames.com/game/windows/spelunky_/credits | NO VIDEO | Technical Achievement | Technology | N/A | N/A |
2012 | Game Engineering | Trials Evolution | Trials Evolution | Trials Evolution | RedLynx, UBISOFT | UBISOFT | Game Engineering | Russell Allen | Software Test Engineer Lead | hide this column | https://www.youtube.com/watch?v=k_3SjiqxwQU | NO VIDEO | Technical Achievement | Technology | N/A | N/A |
2012 | Game Engineering | XCOM: Enemy Unknown | XCOM: Enemy Unknown | Trials Evolution | Firaxis Games | 2K | Game Engineering | Casey O'Toole | Lead Engineer | hide this column | http://www.mobygames.com/game/ps3/xcom-enemy-unknown/credits | NO VIDEO | Technical Achievement | Technology | N/A | N/A |