101 Data Found
00-year 00-awarded as 00-title 00-nominee 00-winner 00-developer 00-publisher 00-group 00-credit 00-role 00-hyperlink 00-text 00-video 00-dice equiv 00-gdc equiv 00-gang equiv 00-thegameawards
2010Use of SoundAlan WakeAlan WakeLIMBORemedy EntertainmentRemedy EntertainmentUse of SoundMark YeendAudio Directorhide this columnhttp://www.mobygames.com/game/xbox360/alan-wake/creditsNO VIDEOSound DesignAudioAudio MixN/A
2010Use of SoundCall of Duty: Black OpsCall of Duty: Black OpsLIMBOTREYARCHACTIVISIONUse of SoundBrian TueyAudio Directorhide this columnhttp://www.mobygames.com/game/windows/call-of-duty-black-ops/creditsNO VIDEOSound DesignAudioAudio MixN/A
2010Use of SoundChimeChimeLIMBOZoë ModeOneBigGame, Easy Tiger,Valcon GamesUse of Soundhide this columnhttp://www.mobygames.com/game/windows/chime/creditsNO VIDEOSound DesignAudioAudio MixN/A
2010Use of SoundHeavy RainHeavy RainLIMBOQuantic DreamSONYUse of SoundStephen O'Callaghan, Ash SargantSound Designershide this columnhttp://www.mobygames.com/game/ps3/heavy-rain/creditsNO VIDEOSound DesignAudioAudio MixN/A
2010Use of SoundLIMBOLIMBOLIMBOPlaydeadPlaydeadUse of SoundMartin Stig AndersenSound Designerhide this columnhttp://www.mobygames.com/game/xbox360/limbo/creditsNO VIDEOSound DesignAudioAudio MixN/A
2010Use of SoundRed Dead Redemption Red Dead Redemption LIMBOROCKSTARROCKSTARUse of SoundJeffrey R. WhitcherLead Audio Designerhide this columnhttp://www.mobygames.com/game/ps3/red-dead-redemption/creditsNO VIDEOSound DesignAudioAudio MixN/A
2009Use of SoundBatman: Arkham AsylumBatman: Arkham AsylumBatman: Arkham AsylumROCKSTEADYWArner Bros. Interactive Entertainment, EIDOSUse of SoundLee Banyard, Andrew Rileyn/ahide this columnhttp://www.mobygames.com/game/ps3/batman-arkham-asylum/creditsNO VIDEOSound DesignAudioAudio MixN/A
2009Use of SoundCall of Duty: Modern Warfare 2Call of Duty: Modern Warfare 2Batman: Arkham AsylumInfinity WardACTIVISIONUse of SoundMark GanusAudio Leadhide this columnhttp://www.mobygames.com/game/ps3/call-of-duty-modern-warfare-2/creditsNO VIDEOSound DesignAudioAudio MixN/A
2009Use of SoundDead Space: ExtractionDead Space: ExtractionBatman: Arkham AsylumVisceral Games, EurocomEAUse of SoundDon VecaFranchise Audio Directorhide this columnhttp://www.mobygames.com/game/wii/dead-space-extraction/creditsNO VIDEOSound DesignAudioAudio MixN/A
2009Use of SoundLeft 4 Dead 2Left 4 Dead 2Batman: Arkham AsylumVALVEVALVEUse of Soundhide this columnhttp://www.mobygames.com/game/xbox360/left-4-dead-2/creditsNO VIDEOSound DesignAudioAudio MixN/A
2009Use of SoundPatapon 2Patapon 2Batman: Arkham AsylumPyramid, Japan StudioSONYUse of Soundhide this columnNO TEXTNO VIDEOSound DesignAudioAudio MixN/A
2008Use of SoundAuditoriumAuditoriumDead SpaceCipher PrimeCipher PrimeUse of Soundhide this columnhttp://www.mobygames.com/game/browser/auditorium/creditsNO VIDEOSound DesignAudioAudio MixN/A
2008Use of SoundDead SpaceDead SpaceDead SpaceEAEAUse of SoundDon Veca, Dave Feise, Andrew Lackey, David Swensonn/ahide this columnhttp://www.mobygames.com/game/windows/dead-space/creditsNO VIDEOSound DesignAudioAudio MixN/A
2008Use of SoundFallout 3Fallout 3Dead SpaceBETHESDA BETHESDA Use of SoundMark LampertAudio Directorhide this columnhttp://www.mobygames.com/game/windows/fallout-3/creditsNO VIDEOSound DesignAudioAudio MixN/A
2008Use of SoundGears of War 2Gears of War 2Dead SpaceEPIC GamesMIDWAYUse of SoundCaesar FiloriAudio Directorhide this columnhttp://www.mobygames.com/game/xbox360/gears-of-war-2/creditsNO VIDEOSound DesignAudioAudio MixN/A
2008Use of SoundPataponPataponDead SpacePyramid, Japan StudioSONYUse of SoundKemmei Adachi, Daisuke MiyakeMusichide this columnhttp://www.mobygames.com/game/psp/patapon/creditsNO VIDEOSound DesignAudioAudio MixN/A
2007Use of SoundFlowFlowFlowThatgamecompany, SuperVillain StudiosSONYUse of SoundTBDn/ahide this columnhttp://www.mobygames.com/game/windows/flow/creditsNO VIDEOSound DesignAudioAudio MixN/A
2007Use of SoundTreasure TunesTreasure TunesFlowUse of Soundhide this columnNO TEXTNO VIDEOSound DesignAudioAudio MixN/A
2007Use of SoundCall of Duty 4Call of Duty 4FlowInfinity WardACTIVISIONUse of SoundAdam LevensonDirector, Central Audiohide this columnhttp://www.mobygames.com/game/windows/call-of-duty-4-modern-warfare/creditsNO VIDEOSound DesignAudioAudio MixN/A
2007Use of SoundEnemy Territory: QUAKE WarsEnemy Territory: QUAKE WarsFlowSPLASH DAMAGEACTIVISIONUse of SoundChristian AntkowSoundhide this columnhttp://www.mobygames.com/game/windows/enemy-territory-quake-wars/creditsNO VIDEOSound DesignAudioAudio MixN/A
2007Use of SoundEveryday ShooterEveryday ShooterFlowQueasy GamesSONYUse of SoundJonathan MakSoundhide this columnhttp://www.mobygames.com/game/psp/everyday-shooter/creditsNO VIDEOSound DesignAudioAudio MixN/A
2006Use of SoundCompany of HeroesCompany of HeroesGears of WarRELICTHQUse of SoundJennifer LewisSound Directorhide this columnhttp://www.mobygames.com/game/windows/company-of-heroes/creditsNO VIDEOSound DesignAudioAudio MixN/A
2006Use of SoundGears of WarGears of WarGears of WarEPIC GamesMICROSOFTUse of SoundJamey Scottn/ahide this columnhttp://www.mobygames.com/game/xbox360/gears-of-war/creditsNO VIDEOSound DesignAudioAudio MixN/A
2006Use of SoundGuitar Hero IIGuitar Hero IIGears of WarHarmonixACTIVISIONUse of SoundKasson CrookerAudio Directorhide this columnhttp://www.mobygames.com/game/ps2/guitar-hero-ii/creditsNO VIDEOSound DesignAudioAudio MixN/A
2006Use of SoundOkamiOkamiGears of WarCLOVER STUDIOCAPCOMUse of SoundAtsushi MoriLead Sound Designerhide this columnhttp://www.mobygames.com/game/ps2/kami/creditsNO VIDEOSound DesignAudioAudio MixN/A
2006Use of SoundResistance: Fall of ManResistance: Fall of ManGears of WarINSOMNIACSONYUse of SoundAlan Gerrard, Chris Braymen, Jim Sproul,Laurent Betbeder, Richard GriffithsAudio Team Engineershide this columnhttp://www.mobygames.com/game/ps3/resistance-fall-of-man/creditsNO VIDEOSound DesignAudioAudio MixN/A
2005Use of SoundF.E.A.R.F.E.A.R.F.E.A.R.MONOLITHVIVENDIUse of SoundJames Ackley, Kristofor Mellroth, Brian Pamintuan, Kristen Quebe, Ron Fishn/ahide this columnhttp://www.mobygames.com/game/windows/fear-first-encounter-assault-recon/creditsNO VIDEOSound DesignAudioAudio MixN/A
2005Use of SoundGod of WarGod of WarF.E.A.R.SONYSONYUse of SoundJonathan Hawkins, Jason McDonaldDesign - Sound & Music Scriptinghide this columnhttp://www.mobygames.com/game/ps2/god-of-war/creditsNO VIDEOSound DesignAudioAudio MixN/A
2005Use of SoundKing KongKing KongF.E.A.R.UBISOFTUBISOFTUse of SoundYoan FaniseLead Sound Designerhide this columnhttp://www.mobygames.com/game/ps2/peter-jacksons-king-kong-the-official-game-of-the-movie/creditsNO VIDEOSound DesignAudioAudio MixN/A
2005Use of SoundResident Evil 4Resident Evil 4F.E.A.R.CAPCOMCAPCOMUse of SoundMisao SenbongiSound ‑ Lead Composer/Arrangerhide this columnhttp://www.mobygames.com/game/gamecube/resident-evil-4_/creditsNO VIDEOSound DesignAudioAudio MixN/A
2005Use of SoundThe Suffering: Ties That BindThe Suffering: Ties That BindF.E.A.R.SURREALMIDWAYUse of SoundNick RadovichStudio Audio Directorhide this columnhttp://www.mobygames.com/game/windows/suffering-ties-that-bind/creditsNO VIDEOSound DesignAudioAudio MixN/A
2004Use of SoundDoom 3Doom 3Silent Hill 4: The Roomid SoftwareACTIVISIONUse of SoundChristian AntkowSound Designerhide this columnhttp://www.mobygames.com/game/windows/doom_/creditsNO VIDEOSound DesignAudioAudio MixN/A
2004Use of SoundHalf-Life 2Half-Life 2Silent Hill 4: The RoomVALVEVALVEUse of Soundhide this columnhttp://www.mobygames.com/game/windows/half-life-2/creditsNO VIDEOSound DesignAudioAudio MixN/A
2004Use of SoundMyst IV: RevelationMyst IV: RevelationSilent Hill 4: The RoomUBISOFTUBISOFTUse of SoundMathieu JeansonLead Sound Designhide this columnhttp://www.mobygames.com/game/windows/myst-iv-revelation/creditsNO VIDEOSound DesignAudioAudio MixN/A
2004Use of SoundSilent Hill 4: The RoomSilent Hill 4: The RoomSilent Hill 4: The RoomKONAMIKONAMIUse of SoundTBDn/ahide this columnhttp://www.mobygames.com/game/ps2/silent-hill-4-the-room/creditsNO VIDEOSound DesignAudioAudio MixN/A
2004Use of SoundThief: Deadly ShadowsThief: Deadly ShadowsSilent Hill 4: The RoomION STORMEIDOSUse of SoundEric BrosiusAudio Directorhide this columnhttp://www.mobygames.com/game/windows/thief-deadly-shadows/creditsNO VIDEOSound DesignAudioAudio MixN/A
2003Use of SoundCall of DutyCall of DutySilent Hill 3INFINITY WARDACTIVISIONUse of SoundChuck RussomSoundhide this columnhttp://www.mobygames.com/game/windows/call-of-duty/creditsNO VIDEOSound DesignAudioAudio MixN/A
2003Use of SoundPrince of Persia: The Sands of TimePrince of Persia: The Sands of TimeSilent Hill 3UBISOFTUBISOFTUse of SoundJérémi ValiquetteDirector of Sound Studiohide this columnhttp://www.mobygames.com/game/ps2/prince-of-persia-the-sands-of-time/creditsNO VIDEOSound DesignAudioAudio MixN/A
2003Use of SoundSilent Hill 3Silent Hill 3Silent Hill 3KONAMIKONAMIUse of SoundAkira Yamaokan/ahide this columnhttp://www.mobygames.com/game/ps2/silent-hill-3/creditsNO VIDEOSound DesignAudioAudio MixN/A
2003Use of SoundTron 2.0Tron 2.0Silent Hill 3MONOLITHBuena Vista InteractiveUse of SoundJames AckleyDirector of Audiohide this columnhttp://www.mobygames.com/game/windows/tron-20/creditsNO VIDEOSound DesignAudioAudio MixN/A
2002Use of SoundEternal Darkness: Sanity’s RequiemEternal Darkness: Sanity’s RequiemGrand Theft Auto: Vice CitySilicon KnightsNINTENDOUse of SoundDenis DyackDirectorhide this columnhttp://www.mobygames.com/game/gamecube/eternal-darkness-sanitys-requiem/creditsNO VIDEOSound DesignAudioAudio MixN/A
2002Use of SoundGrand Theft Auto: Vice CityGrand Theft Auto: Vice CityGrand Theft Auto: Vice CityRockstar NorthROCKSTAR GAMESUse of SoundAllan Walker, Craig Conner, Raymond Usher, Stuart Ross, Will Morton, Dan Houser, Navid Khonsarin/ahide this columnhttp://www.mobygames.com/game/ps2/grand-theft-auto-vice-city/creditsNO VIDEOSound DesignAudioAudio MixN/A
2002Use of SoundMetroid PrimeMetroid PrimeGrand Theft Auto: Vice CityRetro StudiosNINTENDOUse of SoundClark WenAudio Leadhide this columnhttp://www.mobygames.com/game/gamecube/metroid-prime/creditsNO VIDEOSound DesignAudioAudio MixN/A
2002Use of SoundResident Evil ZeroResident Evil ZeroGrand Theft Auto: Vice CityCAPCOMCAPCOMUse of SoundIchiro KohmotoSound Directorhide this columnhttp://www.mobygames.com/game/gamecube/resident-evil-zero/creditsNO VIDEOSound DesignAudioAudio MixN/A
2002Use of SoundSteel BattalionSteel BattalionGrand Theft Auto: Vice CityCAPCOMCAPCOMUse of SoundCollette Sunderman, Tomomitsu MatsushitaVoice Directorshide this columnhttp://www.mobygames.com/game/xbox/steel-battalion/creditsNO VIDEOSound DesignAudioAudio MixN/A
2002Use of SoundTom Clancy’s Splinter CellTom Clancy’s Splinter CellGrand Theft Auto: Vice CityUBISOFTUBISOFTUse of Soundhide this columnhttp://www.mobygames.com/game/xbox/tom-clancys-splinter-cell/creditsNO VIDEOSound DesignAudioAudio MixN/A
2001Use of SoundFear Effect 2: Retro HelixFear Effect 2: Retro HelixMetal Gear Solid 2Kronos Digital EntertainmentEidos InteractiveUse of SoundDavid RovinMusic and Sound Effectshide this columnhttp://www.mobygames.com/game/playstation/fear-effect-2-retro-helix/creditsNO VIDEOSound DesignAudioAudio MixN/A
2001Use of SoundFinal Fantasy XFinal Fantasy XMetal Gear Solid 2SQUARE SQUAREUse of SoundMinoru AkaoSound Programmerhide this columnhttp://www.mobygames.com/game/ps2/final-fantasy-x/creditsNO VIDEOSound DesignAudioAudio MixN/A
2001Use of SoundFrequencyFrequencyMetal Gear Solid 2HarmonixHarmonixUse of SoundJosh RandallMusic Directorhide this columnhttp://www.mobygames.com/game/ps2/frequency/creditsNO VIDEOSound DesignAudioAudio MixN/A
2001Use of SoundIcoIcoMetal Gear Solid 2SONYSONYUse of SoundMasaaki KanekoSound Designerhide this columnhttp://www.mobygames.com/game/ps2/ico/creditsNO VIDEOSound DesignAudioAudio MixN/A

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